| Timestamp | Sender | Message |
| 2025-03-22 16:26 | Variant | stabs definitely benefit from the crit affect |
| 2025-03-22 16:26 | Xamur | nod |
| 2025-03-22 16:26 | Voron | Go stab the dummy a few times, see if it procs |
| 2025-03-22 16:26 | Xossoko | heh, hopefully it improves stabs |
| 2025-03-22 16:25 | Voron | Well, they definitely *benefit* from it, but is it enough to make them a compelling hitter? Different question. |
| 2025-03-22 16:25 | Grundylock | yah worth trying on rogue |
| 2025-03-22 16:25 | Xossoko | will try it on my rogue, it's +DR and +AC (in abad way) |
| 2025-03-22 16:25 | Grundylock | paladin at hero would benefit from it, lord pal melee is under whelming |
| 2025-03-22 16:24 | Voron | "red" crits |
| 2025-03-22 16:24 | Voron | Well, paladin or psi hits can crit with the gear stuff, so would have to assume backstabs/assassinate with a blade can land as well |
| 2025-03-22 16:24 | Xossoko | trying to figure out who to put it on |
| 2025-03-22 16:24 | Variant | the arc mod or the affect from say a molten mask?* |
| 2025-03-22 16:24 | Xossoko | molten mask |
| 2025-03-22 16:24 | Variant | the arc mod or the affect from say a "|BR"|molten mask? |
| 2025-03-22 16:24 | Grundylock | but if you increase their chance to crit on a stab, then yes |
| 2025-03-22 16:24 | Grundylock | dont know about rogue |
| 2025-03-22 16:24 | Xossoko | rogue too? |
| 2025-03-22 16:23 | Visaran | asn |
| 2025-03-22 16:23 | Xossoko | what classes benefit most from +critical hit chance |
| 2025-03-22 16:08 | Visaran | ulrich goin down like elon |
| 2025-03-22 16:08 | Chief | Ulrich needs to be reminded to stop price gouging! |
| 2025-03-22 16:08 | Hypothesis | that guy always looked at me funny |
| 2025-03-22 16:08 | Chief | oooo, excellent! |
| 2025-03-22 16:08 | Hypothesis | then popped ulrich with the last my hog |
| 2025-03-22 16:08 | Chief | Ah, good :) |
| 2025-03-22 16:08 | Hypothesis | nay, waited out scramble |
| 2025-03-22 16:07 | Chief | Do you need help getting out Hypothesis? |
| 2025-03-22 16:05 | Chief | OH yeah, that's a pile of struggels there :p |
| 2025-03-22 16:05 | Hypothesis | private hell |
| 2025-03-22 16:04 | Chief | Which area is that? |
| 2025-03-22 16:03 | Hypothesis | TIL this area is also noregen |
| 2025-03-22 16:01 | Hypothesis | i will now hide in fear for 7 tics |
| 2025-03-22 16:01 | Malaclypse | :) welcome |
| 2025-03-22 16:01 | Hypothesis | thanks for the hog! |
| 2025-03-22 16:00 | Hypothesis | on second thought, going to the cursed area where things scramble may have been less of a great idea |
| 2025-03-22 16:00 | Gazef | Ty for the hog and the invig! |
| 2025-03-22 15:54 | Gazef | heart.emoji |
| 2025-03-22 15:54 | Gazef | Hey Mala, spare an invig by any chance sil vous plz? :p |
| 2025-03-22 15:46 | Addition | there we go! okay feel safer now |
| 2025-03-22 15:45 | Addition | vamps |
| 2025-03-22 15:45 | Addition | you guys are getting camps? |
| 2025-03-22 15:45 | Malaclypse | and mog |
| 2025-03-22 15:45 | Malaclypse | vampiric too |
| 2025-03-22 15:44 | Gazef | oo hog |
| 2025-03-22 15:44 | Addition | eep, armor hog |
| 2025-03-22 15:34 | Modulo | "we" |
| 2025-03-22 15:34 | Modulo | oh, did we turn off instance stuff? |
| 2025-03-22 15:33 | Malaclypse | will just go to base instance for now |
| 2025-03-22 15:33 | Malaclypse | should be fine |
| 2025-03-22 15:33 | Modulo | oh, should have left my recall set inside deepways |
| 2025-03-22 15:26 | Malaclypse | grin, nod |
| 2025-03-22 15:24 | Addition | smash so op after reboot |
| 2025-03-22 15:18 | Alrin | Rim's probably also a good test area; those demi-gods take a lot to pop |
| 2025-03-22 15:18 | Malaclypse | it is quite a fundamental change, so we are asking for a little patience |
| 2025-03-22 15:17 | Nefas | great idea. seems like a beast to code! |
| 2025-03-22 15:17 | Malaclypse | yep, thanks for feedback |
| 2025-03-22 15:17 | Addition | fun idea so far tho |
| 2025-03-22 15:17 | Sylence | ok so that is broken, added to my todo list |
| 2025-03-22 15:17 | Addition | two runs through all of deepways now, no kspawns :/ |
| 2025-03-22 15:17 | Malaclypse | it is there to make things better, not worse |
| 2025-03-22 15:16 | Sylence | and maybe some special areas |
| 2025-03-22 15:16 | Malaclypse | and for high run areas, maybe only enabled for hogs |
| 2025-03-22 15:16 | Addition | they aren't |
| 2025-03-22 15:16 | Malaclypse | the main use for this tech going forward will be (i think) quests and perhaps high run areas |
| 2025-03-22 15:16 | Alrin | that's what owl would say... sounds sus >.> |
| 2025-03-22 15:16 | Sylence | and i guess they are |
| 2025-03-22 15:16 | Sylence | yea, i just wanted to test if the kspawns are working within the instanced area |
| 2025-03-22 15:16 | Rehua | <- not owl :p |
| 2025-03-22 15:16 | Addition | nod, but useful to think about mechanically, some areas depend a bit on others having run it |
| 2025-03-22 15:15 | Sylence | that sounds like something Owl would says, so, yes, disturbing |
| 2025-03-22 15:15 | Malaclypse | and kspawns was a reason that area was selected for testing |
| 2025-03-22 15:15 | Malaclypse | that sounds quite disturbing |
| 2025-03-22 15:15 | Sylence | well right now we are just using dw as a tester |
| 2025-03-22 15:15 | Addition | if deepways doesn't keep the kspawns though, it is kinda too empty of an area to run |
| 2025-03-22 15:15 | Rehua | hmm no more going to deepways to pickup the eyeballs no one wants :/ |
| 2025-03-22 15:15 | Chelpa | nod, will take a little getting used to |
| 2025-03-22 15:15 | Sylence | right from the mobbie nests |
| 2025-03-22 15:14 | Sylence | newly created |
| 2025-03-22 15:14 | Malaclypse | they have umm fresh links. |
| 2025-03-22 15:14 | Malaclypse | they are fresh mobs |
| 2025-03-22 15:14 | Chelpa | one thing i notice is mobs are on top, so i guess should linkrefresh after entering the area |
| 2025-03-22 15:14 | Malaclypse | those are the most productive discussions |
| 2025-03-22 15:13 | Sylence | or maybe i just had them with myself |
| 2025-03-22 15:13 | Sylence | we had a lot of talk about exactly that |
| 2025-03-22 15:13 | Chelpa | since they're diff instances i guess |
| 2025-03-22 15:13 | Rehua | you can see if people are in your instance |
| 2025-03-22 15:13 | Sylence | only your own instance |
| 2025-03-22 15:13 | Chelpa | so you cant see if anyone else is in the area? |
| 2025-03-22 15:13 | Addition | so, looks like no to me |
| 2025-03-22 15:12 | Addition | dunno if you are resetting it but we're only getting the L1 repops |
| 2025-03-22 15:12 | Sylence | does the kspawns work in deepways? |
| 2025-03-22 15:09 | Chelpa | cloud dracoleum would be interesting with the stacks of raised corpses by tanna |
| 2025-03-22 15:08 | Rehua | heh they typhus messes would just be for those who make them :D |
| 2025-03-22 15:08 | Chelpa | or milks |
| 2025-03-22 15:07 | Chelpa | i guess you'd never have to wait for emerald scep mob to repop for example |
| 2025-03-22 15:07 | Rehua | nope leaving and coming back we didnt follow |
| 2025-03-22 15:06 | Chelpa | like the mobs with clumps in trans forest |
| 2025-03-22 15:06 | Addition | but hunting down the baby mobs in deepways taking forever |
| 2025-03-22 15:06 | Addition | i was able to sanc and recall back in |
| 2025-03-22 15:06 | Chelpa | wonder how it works if u leave area to regen then come back, creates all again? or it remembers you |