| Timestamp | Sender | Message |
| 2026-01-08 14:56 | Sylence | wee awesome |
| 2026-01-08 14:56 | Mortician | it ok all deaths sylence fault from now till end of time |
| 2026-01-08 14:56 | Lasnel | how could anyone be proud of a lowly gooman weezard? |
| 2026-01-08 14:55 | Sylence | Eglarion promised to send logs and all to Kariya so he can feel proud about me |
| 2026-01-08 14:55 | Sylence | *flex* |
| 2026-01-08 14:55 | Kalan | I think we can attribute the animator fiasco to you, so that should last you for a while |
| 2026-01-08 14:54 | Sylence | someone died, and i cant even brag about it being my fault |
| 2026-01-08 14:50 | Gaskhil | thanks |
| 2026-01-08 14:49 | Deniability | woot! :D |
| 2026-01-08 14:49 | Mishi | thanks :) |
| 2026-01-08 14:49 | Sylence | good news! thanks to Zaffer (and Alrin for relaying his message) the bug with instanced sems should be fixed now :) rejoice! |
| 2026-01-08 14:40 | Fenring | oh eha? |
| 2026-01-08 14:40 | Mishi | preaching |
| 2026-01-08 14:38 | Mishi | follow me |
| 2026-01-08 14:37 | Mortician | was invis w out sight |
| 2026-01-08 14:37 | Mortician | who fol |
| 2026-01-08 14:37 | Mishi | not really, pls have 1k+ hp :) |
| 2026-01-08 14:36 | Mishi | looking for sum eha splats |
| 2026-01-08 14:36 | Mishi | beckon eha |
| 2026-01-08 12:45 | Mishry | lol.. forgot to use gallop doing halfling quest last time *smackself* |
| 2026-01-08 12:45 | Zythrak | probably a qxl issue. |
| 2026-01-08 12:45 | Zythrak | centaurs are great. Gallop is really nice for running places. |
| 2026-01-08 12:44 | Lasnel | yeah, I liked my cen wzd so much I remorted it sprite! but only when I had a drg one at hero heh :P |
| 2026-01-08 12:41 | Vrix | yeah, i could fix it, or i could level this cen wiz who can also get me gear once he gets bigger |
| 2026-01-08 12:40 | Lasnel | and if the alt isn't too high level, and you're attached to the name, descend restart allows you to dc |
| 2026-01-08 12:39 | Lasnel | dcs are just a huge qol improvement over older methods |
| 2026-01-08 12:39 | Lasnel | there's always level gear, and law/chaos/summoning quests |
| 2026-01-08 12:36 | Shubie | along with that eglarion fella |
| 2026-01-08 12:35 | Shubie | checks out |
| 2026-01-08 12:35 | Lasnel | serials are that long because alrin has too many alts |
| 2026-01-08 12:13 | Lasnel | ok got one for now, thanks |
| 2026-01-08 12:13 | Lasnel | r |
| 2026-01-08 12:13 | Lasnel | could use one hitte |
| 2026-01-08 11:00 | Mahdi | when in doubt reboot :P |
| 2026-01-08 10:59 | Boneitis | I can't think of any areas (that get run) that really do that. |
| 2026-01-08 10:58 | Deniability | that's probably it; the flip logic's not keeping them in their own instances and is connecting to the main one |
| 2026-01-08 10:58 | Zaffer | Might have something to do with the mechanics on how the area flips? |
| 2026-01-08 10:56 | Ankara | ? |
| 2026-01-08 10:56 | Ankara | morgue waiting period |
| 2026-01-08 10:55 | Deniability | Is* |
| 2026-01-08 10:55 | Deniability | Does that what it shows for morgue list? |
| 2026-01-08 10:55 | Ankara | will we wait for 2 days for our corpses in the morgue? |
| 2026-01-08 10:49 | Sylence | im afk now :) |
| 2026-01-08 10:49 | Sylence | i will try to see what happens later tonight if i do that to an instanced area, it might break something i havent thought about |
| 2026-01-08 10:48 | Rannenth | also, it did happen during md, if you check the herochat discord logs |
| 2026-01-08 10:48 | Bursa | there were a lot of mobs |
| 2026-01-08 10:48 | Sylence | send the log to Kariya! |
| 2026-01-08 10:48 | Rannenth | s |
| 2026-01-08 10:48 | Rannenth | so you did kill all those heroe |
| 2026-01-08 10:48 | Sylence | that might have broken stuff |
| 2026-01-08 10:48 | Sylence | i usually dont, but i was in a hurry |
| 2026-01-08 10:48 | Sylence | because i disabled instancing while there were still active instances |
| 2026-01-08 10:48 | Deniability | There's only supposed to be 1 mob of zombies active at a time; so when you scan and see dozens on each room direction... you start to get nervous.... |
| 2026-01-08 10:47 | Deniability | Not sure syl; the others wraiths/spectres/etc aren't as uniquely identifiable to count if there were extras of thems or not |
| 2026-01-08 10:47 | Sylence | doesnt even seem like it no |
| 2026-01-08 10:46 | Zaffer | Is there a mobprog controller in the area that does things with it? |
| 2026-01-08 10:46 | Sylence | they look quite normal to me in the area file |
| 2026-01-08 10:46 | Sylence | it was ONLY those zombies there were a zillion of? |
| 2026-01-08 10:44 | Dazer | nop |
| 2026-01-08 10:44 | Gravboy | m |
| 2026-01-08 10:44 | Bursa | l |
| 2026-01-08 10:43 | Sylence | remind me if you see me tonight, i gotta bail for dinner etc now |
| 2026-01-08 10:43 | Sylence | no thats fine :) |
| 2026-01-08 10:42 | Zaffer | You'd have to look at the mob/area to see the properties of it... we can't see them all :) |
| 2026-01-08 10:42 | Deniability | Nods, that one :) |
| 2026-01-08 10:42 | Sylence | will follow up on it |
| 2026-01-08 10:42 | Deniability | it repops like a normal mob and walks (i think exclusively) on dry land |
| 2026-01-08 10:42 | Sylence | mob of zombies, thats the name |
| 2026-01-08 10:42 | Deniability | mob of zombies isn't a kspawn |
| 2026-01-08 10:42 | Sylence | kspawn mob then? |
| 2026-01-08 10:42 | Ransid | it was the animators |
| 2026-01-08 10:42 | Sylence | oh |
| 2026-01-08 10:42 | Ransid | it wasn't the little zombies |
| 2026-01-08 10:42 | Sylence | and if the corpses he animates goes into the main area instead of the instance |
| 2026-01-08 10:42 | Ransid | it was a big stack of the animators ye |
| 2026-01-08 10:42 | Deniability | True, but it's the animator we had 80+ of that are the significantly more dangerous one :p |
| 2026-01-08 10:41 | Rannenth | the mob of zbomies teleports itself between subsections to make it harder to avoid the animator |
| 2026-01-08 10:41 | Bursa | l |
| 2026-01-08 10:41 | Sylence | no, but the animator animates some corpses |
| 2026-01-08 10:41 | Martyr | the animator isn't a drifter to my knowledge |
| 2026-01-08 10:41 | Sylence | but corpse animators might animate them into a wrong room |
| 2026-01-08 10:41 | Deniability | Sylence: not the animated ones, the animat*or* |
| 2026-01-08 10:41 | Sylence | ixups was the act_Drift flag |
| 2026-01-08 10:41 | Zaffer | Sounds like it was similar to the smoke ixupis in Fantasy Forest. |
| 2026-01-08 10:41 | Sylence | one thing i never considered |
| 2026-01-08 10:41 | Sylence | cos animated corpses... heh they could go into main instance |
| 2026-01-08 10:41 | Rannenth | but he only saw 8 |
| 2026-01-08 10:41 | Ransid | there were a bajillion mob of zombies, yes |
| 2026-01-08 10:40 | Zaffer | Mob of zombies, *nod* |
| 2026-01-08 10:40 | Rannenth | galla mentioned it on hero yesterday |
| 2026-01-08 10:40 | Kercheef | Nods Syl |
| 2026-01-08 10:40 | Sylence | animated corpses? |
| 2026-01-08 10:40 | Leafs | yes |
| 2026-01-08 10:40 | Sylence | weird we didnt see that yesterday, what mob was it? zombies? |
| 2026-01-08 10:40 | Daeron | maybe? |
| 2026-01-08 10:40 | Vexirra | is imm daeron around? |
| 2026-01-08 10:40 | Ransid | indeed, said he didn't scan lol |
| 2026-01-08 10:40 | Leafs | cause he didn't scan |
| 2026-01-08 10:40 | Zaffer | Because some people don't bother to look before they leap. |
| 2026-01-08 10:40 | Sylence | hmmmm |