Timestamp Sender Message
2026-07-07 10:34 Xirix interesting
2026-07-07 10:34 Xirix oh
2026-07-07 10:33 Malaclypse writing some new code to allow qp purchased skills to persist through remort/reroll/etc
2026-07-07 10:33 Xirix i wasn't here for that so i have no clue
2026-07-07 10:32 Malaclypse other use cases would be for demonic intent type deals.
2026-07-07 10:32 Malaclypse so one of the use cases would be so you dont have to make the qp purchase at the end like amo was talking about
2026-07-07 10:32 Xirix my bad
2026-07-07 10:32 Xirix oh conversions
2026-07-07 10:32 Malaclypse no reimburse
2026-07-07 10:31 Malaclypse ie would only set the skill if current skill is less than perm_skill
2026-07-07 10:31 Xirix what's being reimbursed for why?
2026-07-07 10:31 Malaclypse and it would allow tingling
2026-07-07 10:31 Xirix fill in the blanks
2026-07-07 10:31 Malaclypse this new method would allow it
2026-07-07 10:31 Malaclypse there is record of it, but no way for us to know otherwise
2026-07-07 10:31 Malaclypse basically i'll be offering conversions for people with existing qp skills
2026-07-07 10:30 Malaclypse huh, quite the discussion while i was away
2026-07-07 10:04 Ammomee allowing +hp or +mana to be applied after the 150k cap instead of part of the 150k cap would be nice too
2026-07-07 10:03 Zaffer I'd just wait until someone like Mala was around before remorting and confirming that he'll reset the insig if it clears :)
2026-07-07 10:03 Zaffer *nod nod* My suggestion would be to make an insig that gives +50% to the skill/spell, and have it stick around on remort/prestige
2026-07-07 10:03 Ammomee not sure. Ive been to nervous to risk it
2026-07-07 10:02 Ammomee oh thats not skills though. For skills having flash at hero would be nice if you got it on a remote fodder
2026-07-07 10:02 Zaffer Do the insigs for spellpower etc clear on remort? That seems like it'd be an easy fix to have them stay
2026-07-07 10:01 Ammomee would make things like +melee or +hps more useful imo
2026-07-07 10:01 Ammomee it would be nice to have it for the remort phases too
2026-07-07 10:00 Ammomee I have several alts with qp skills/spells. There is a barrier for using it for remort alts, b/c it drops on remort. So you save it for final form.
2026-07-07 10:00 Stefan Would also end up preventing you from being able to tingle spells, which is probably not a bad thing either.
2026-07-07 09:59 Riffraff An insig that grants % to a skill (or some level of comprehension).
2026-07-07 09:59 Yuzuum but how would the system know the difference between having a skill normally practiced to 50% and using qp to get it to 50%
2026-07-07 09:57 Deicide Though if you look at how to make demonic intent via the era quest persist through remort, then it would probably be a good way to do it :)
2026-07-07 09:57 Deicide Oh, I have not tried remorting a character w/ it.
2026-07-07 09:56 Malaclypse just wondering. in process of creating a way to make them persist through remort etc
2026-07-07 09:48 Zaffer re: 50% skill/spell via qp
2026-07-07 09:48 Zaffer What would you like to know about my experience with it? :)
2026-07-07 09:47 Dugpa Yes :)
2026-07-07 09:38 Malaclypse heh
2026-07-07 09:38 Image if you are being generous I will take something
2026-07-07 09:36 Malaclypse anyone here earned a 50% skill/spell from qp?
2026-07-07 03:29 Axtya hi mala
2026-07-07 03:28 Zone heya
2026-07-07 03:28 Malaclypse hi
2026-07-07 02:25 Theresa did you try to morph when the last digit of your level was lower than your first digit?
2026-07-07 02:24 Viserion what are you hoarding?
2026-07-07 02:24 Theresa you have no idea how bad i need lord storage space . im glad that went through
2026-07-07 02:23 Xor i tried to get it in first
2026-07-07 02:23 Golemator you stole xor's success lol
2026-07-07 02:23 Theresa flex
2026-07-07 02:23 Xor grtz
2026-07-07 02:23 Viserion grats
2026-07-07 02:22 Equal good luck
2026-07-07 00:54 Theresa last call 1 more
2026-07-07 00:51 Theresa beck , sry i was invis
2026-07-07 00:50 Theresa beckon a hitter or 2
2026-07-07 00:25 Zaffer Makes you wonder why I put 128 GB of RAM in this little machine when nothing ever really uses that much.
2026-07-07 00:24 Snapp have yall tried tt++ for windows?
2026-07-07 00:23 Zaffer Webserver is at 100 MB.
2026-07-07 00:23 Zaffer The database server is using a whopping 63 MB of RAM.
2026-07-07 00:23 Zaffer Yes, MB. Everything here is relatively lightweight
2026-07-07 00:22 Snapp megabytes?
2026-07-07 00:22 Elliptic it's a helluva drug
2026-07-07 00:22 Elliptic that goes out the window pretty fast once you are using them daily
2026-07-07 00:22 Zaffer As long as people don't trust whatever the LLM does too much.
2026-07-07 00:21 Elliptic has been slow moving interacting with mudlet devs, though now they've hit the AI stride and are changing things kinda quickly (which will definitely eventually bite us)
2026-07-07 00:20 Zallah hmm want to try it on mac
2026-07-07 00:20 Elliptic was a lot of fun making the other project though
2026-07-07 00:20 Zallah elliptic nod those darn geyser elements
2026-07-07 00:20 Martyr mudlet is *much* more stable on linux
2026-07-07 00:19 Elliptic my issue, as far as i can tell, was some sort of memory leak in geyser elements (they don't really get deleted) over time, so even though i made a profile with reduced usage it grew over time as _something_ wasn't gettig recycled
2026-07-07 00:18 Zaffer Back down to 122 MB used on the container now.
2026-07-07 00:17 Zaffer But that was mostly the couple of hundred thousand lines stored in buffer for alts that I hadn't checked on all day.
2026-07-07 00:17 Elliptic which triggered the rust clone
2026-07-07 00:17 Zaffer *nod Martyr* It got up to a whopping 3 GB of memory used by the end of the day.
2026-07-07 00:17 Elliptic yeah my memory maxed out my 64gb a few mdays ago
2026-07-07 00:17 Zaffer All alts process items / corpses.
2026-07-07 00:16 Zaffer Some things only get recorded from the foreground world, like the damage counter.
2026-07-07 00:16 Martyr tf is pretty darn lightweight though, so that's expected
2026-07-07 00:16 Sumone are all your alts recording data?
2026-07-07 00:16 Zaffer Well, that's more like 30% of one vCPU.
2026-07-07 00:16 Zeno it's my memory that spikes more than my cpu
2026-07-07 00:15 Zaffer Interesting. My CPU usage never spikes over 10% while running 33 alts, w/ GMCP processing on all of them. Only things that change are 'some' things only get done if it's sent from the foreground world.
2026-07-07 00:15 Zeno who's leading shard??
2026-07-07 00:14 Sumone who isnleading hero xp?
2026-07-07 00:14 Ilbryen nod thx
2026-07-07 00:14 Ayaline correct, they are no good
2026-07-07 00:13 Ilbryen on another note, are the devilish lances from air no good for alleg?
2026-07-07 00:13 Elliptic i use it in my test harnesses for my scripts in mudlet so it stays up to date with support
2026-07-07 00:13 Ilbryen yeah I may need to do a big rewrite someday
2026-07-07 00:13 Elliptic (i wrote my own mudlet compatible client with less ui for mday)
2026-07-07 00:12 Ilbryen last month I rewrote it so they don't update often when the window does't have focus and that helped alot
2026-07-07 00:12 Martyr I dialed back my gmcp processing on mday and it helped a ton
2026-07-07 00:12 Ilbryen the gui elements in mudlet are expensive
2026-07-07 00:12 Martyr it's probably gmcp more than anything
2026-07-07 00:12 Zaffer Are you writing constantly opening/closing files?
2026-07-07 00:11 Ilbryen mudlet's good at a lot of things but it is a resource hog once you hit 40 chars :(
2026-07-07 00:11 Zaffer *blink* I don't think I've ever had my setup result in local latency issues due to CPU usage (or otherwise)
2026-07-07 00:07 Ilthuryn heh my code causes more lag than the server, granted my fix last month made a big difference this time :)
2026-07-07 00:07 Zaffer At least it wasn't just me, and it didn't have anything to do w/ a change to my network setup here since the last mday :)
2026-07-07 00:06 Forgeflare nothing more than usual, I always find it a bit laggy on mday
2026-07-07 00:06 Martyr lots
2026-07-07 00:06 Zaffer Did anyone notice some sporadic lag during the day? Shorter than when people were smithing all their gear, though.