| Timestamp | Sender | Message |
| 2022-07-05 22:55 | Zaffer | that's because they saw the other window, Shadowin. |
| 2022-07-05 22:55 | Hayami | same Shadowin |
| 2022-07-05 22:55 | Kelemvor | breed |
| 2022-07-05 22:55 | Wolthu | Seyonne, makes no difference, if we all out of blue decides to run below 999 alts together and i promise you, we will success, its not the matter of mutants or not, its the matter of management of a run |
| 2022-07-05 22:55 | Shadowin | yeah. the past 15 years i've had to explain what im doing on my laptop, and get looks of disgust and confusion |
| 2022-07-05 22:55 | Chalu | has anyone tried researching other "more popular" muds? i have only played avatar for the most part for the past 25 years, but has anyone tried to see what the muds with higher counts are doing that we arent? but with technology today, the playercounts of old are unrealistic unless i am missing something. |
| 2022-07-05 22:54 | Kelemvor | mudding is a nostalgic thing for us older people, its not gonna gain popularity, we're a dying brteed |
| 2022-07-05 22:54 | Hayami | i agree with mythril, sadly |
| 2022-07-05 22:54 | Mythril | getting new players is like asking people to go back and ride a horse to work instead of driving a car. this is 50 year old tech were playing on |
| 2022-07-05 22:54 | Kelemvor | so don't expect it any time soon |
| 2022-07-05 22:54 | Vixelle | boost the mud count? this proposed change already chased some existing ones away |
| 2022-07-05 22:54 | Seyonne | I've asked the team to find out which is easier: Repurposing legend or releasing titan. |
| 2022-07-05 22:54 | Kelemvor | mala said last year he's on his 3rd or 4th attempt to fix it, but having issues |
| 2022-07-05 22:53 | Seyonne | Battle code remains the reason Titan is on hold, there's not much more information I have than that at the moment |
| 2022-07-05 22:53 | Hayami | mutants re ---- |
| 2022-07-05 22:53 | Seyonne | There have been attempts to boost mud count, and there are ongoing efforts to explore boosting mud counts. |
| 2022-07-05 22:53 | Hayami | jk |
| 2022-07-05 22:53 | Hayami | cheese |
| 2022-07-05 22:53 | Wolthu | which is, Hayami |
| 2022-07-05 22:53 | Hayami | lets stay on topic yall |
| 2022-07-05 22:53 | Vamp | boost the mud count before making changes? |
| 2022-07-05 22:52 | Menace | multiplay 1 per tier ? |
| 2022-07-05 22:52 | Kali | People seem to have a hard enough time paying attention to one run, I'm not sure I want them trying to manage 3 at once :) |
| 2022-07-05 22:52 | Kelemvor | thats giving him issues |
| 2022-07-05 22:52 | Vamp | how abt we keep thing as it is now, and run a marketing project to get in more NEW players first |
| 2022-07-05 22:52 | Hayami | huzzah |
| 2022-07-05 22:52 | Kelemvor | titan is done except for problems with battle code is what mala said last year |
| 2022-07-05 22:52 | Seyonne | Will also say, based on another player's idea along time back, multiplay 1 per tier is also being considered, in wake of a new tier |
| 2022-07-05 22:52 | Madrivax | Can we stop absolutely everything that's happening right now and just have Imms finish Titan first? |
| 2022-07-05 22:52 | Mythril | i think a lot of the soloing, private runs are due to the fact that 50% of the group is afk the entire run, or utterly useless, and when you ask someone to bring an alt to a group to help out, its like pulling teeth |
| 2022-07-05 22:52 | Dzak | I think mutants are, in fact, a solution to low player counts more than they are a problem to balance |
| 2022-07-05 22:52 | Wolthu | :P |
| 2022-07-05 22:51 | Vamp | can, wolthu gimme your pw |
| 2022-07-05 22:51 | Menace | i dont even have a legend :P |
| 2022-07-05 22:51 | Zaffer | Could implementing limited multiplay (2 chars/player) in public groups be considered alongside any changes? It would help off-hours grouping too. |
| 2022-07-05 22:51 | Wolthu | can we transfer all Vamp's alts to Mocci's altlist? |
| 2022-07-05 22:51 | Vamp | i wouldnt mind exploring lgd if i can go back there |
| 2022-07-05 22:51 | Hayami | or just. burn it |
| 2022-07-05 22:51 | Seyonne | Also in discussion |
| 2022-07-05 22:51 | Hayami | :D |
| 2022-07-05 22:51 | Hayami | can we fix legend? |
| 2022-07-05 22:51 | Vamp | considering the low count and lack of NEW players? |
| 2022-07-05 22:51 | Seyonne | That is also in discussion. |
| 2022-07-05 22:51 | Vamp | can we have troika set to 1 pax instead of 3? |
| 2022-07-05 22:51 | Seyonne | Everyone here is going to have different gripes and different ideas. I appreciate the folks who are spending the time to speak their thoughts in a constructive way |
| 2022-07-05 22:51 | Vamp | with |
| 2022-07-05 22:51 | Chalu | if you seriously want to solve the problem of overpowered 999 lords, make a next tier that people want to play or make lord a LOT more solo-able for non mutants |
| 2022-07-05 22:51 | Wolthu | low count |
| 2022-07-05 22:51 | Vamp | even if u mutants! |
| 2022-07-05 22:50 | Vamp | why do i find running shard difficult? |
| 2022-07-05 22:50 | Wolthu | without running out of mana |
| 2022-07-05 22:50 | Hayami | hes lazy |
| 2022-07-05 22:50 | Wolthu | nah, DiY only surge 3 whole run |
| 2022-07-05 22:50 | Seyonne | Certainly, and that was what some of the anti-solo changes tried to address |
| 2022-07-05 22:50 | Hayami | depends on the mutant in question |
| 2022-07-05 22:50 | Menace | they can surge 5 alot :) |
| 2022-07-05 22:50 | Shadowin | that's not right at all, menae |
| 2022-07-05 22:50 | Vamp | 30k+ hp can barely survive shift |
| 2022-07-05 22:50 | Mythril | whats more of a problem is all the t0 alleg hands out to certain people who can camp/solo/find what they need and do alleg on 20+ alts each nite, that seems a bit unbalanced too |
| 2022-07-05 22:50 | Dzak | ha, I wish |
| 2022-07-05 22:49 | Hayami | thats why byki isnt a mutant, can only surge 3 for 30 tics :/ |
| 2022-07-05 22:49 | Wolthu | so much love, am flattered. |
| 2022-07-05 22:49 | Menace | or more |
| 2022-07-05 22:49 | Menace | mutant surge 5 for half the run tho |
| 2022-07-05 22:49 | Vamp | so leave mutant alone! |
| 2022-07-05 22:49 | Dzak | wolthu is 3 tanks. you're throwing 3 troll monks at it |
| 2022-07-05 22:49 | Vamp | the mutant still loses |
| 2022-07-05 22:49 | Vamp | 5 players can cast brimstone in one round, 1 mutant equals ony 1 brimstone |
| 2022-07-05 22:49 | Hayami | well crap, why didnt we do that before |
| 2022-07-05 22:49 | Seyonne | Try not to take everything I'm saying too literally, though I realize this is text and that's easy to do. Before shard balancing was done, for example, a difficult area to receive t0 gear that got steamrolled by a relatively low amount of players due to overpowered characters was seen as a bit of a problem |
| 2022-07-05 22:49 | Hayami | wait we can throw wolthu now? |
| 2022-07-05 22:48 | Kali | To put it bluntly, throwing a 120k hp troll monk at things really makes them either irrelevant or unreasonably deadly to any normal character |
| 2022-07-05 22:48 | Wolthu | lol |
| 2022-07-05 22:48 | Dzak | just think of a mutant as more than 1 player. 5 mutants is just the equivalent of 10 normal alts, so whats the difference if a 10-man area is run by the equivalent of a "normal" 10-man? |
| 2022-07-05 22:48 | Hayami | Wolthu, correction, thats always the case... so what else is new :P |
| 2022-07-05 22:48 | Menace | with auto off :P |
| 2022-07-05 22:48 | Wolthu | Menace, correction with an afk Wolthu. |
| 2022-07-05 22:48 | Chalu | how does the number of people in a group take the fun out of building/running an area? |
| 2022-07-05 22:48 | Vixelle | during offpeak hours |
| 2022-07-05 22:47 | Menace | we even failed with wolthu :P |
| 2022-07-05 22:47 | Hayami | Believe me, I fully understand that frustation, especially given how this conversation mirrors the one had when I was announcing DC |
| 2022-07-05 22:47 | Wolthu | because we worked hard to have those kind of alts, not our fault that the game allowed us to |
| 2022-07-05 22:47 | Vixelle | lord runs are already impossible during offpeak hours. without mutants help, you are basically killing off the more challenging lordruns |
| 2022-07-05 22:47 | Seyonne | As a builder, it can feel demotivating to try to create a cool/fun area when you know someone might steamroll it with 4-5 people |
| 2022-07-05 22:47 | Vamp | caree is still spamming the death info |
| 2022-07-05 22:46 | Seyonne | I have no beef with the decision to cap stats, but I am trying to circle back to a discussion that we've tried to have many times to bring more life back to the team overall to contribute as well |
| 2022-07-05 22:46 | Wolthu | true |
| 2022-07-05 22:46 | Vamp | 150k is too low cap. push it up to 200k |
| 2022-07-05 22:46 | Wolthu | what more can they want to, drive us away :P |
| 2022-07-05 22:46 | Vamp | it's like yearly inflation if the mobs size are increased further in this difficult player-short age |
| 2022-07-05 22:46 | Hayami | they need to cap it again |
| 2022-07-05 22:46 | Wolthu | capped 150k is the damage already |
| 2022-07-05 22:46 | Madrivax | So if people are leaving regardless, raise your hand if you are leaving. Then those ppl can just stop talking while we discuss things :P |
| 2022-07-05 22:46 | Shadowin | they've already capped stats. they now arent happy with that decision |
| 2022-07-05 22:46 | Hayami | 150k is ludicrous |
| 2022-07-05 22:46 | Vixelle | nod hayami, cap them at 150k ;) |
| 2022-07-05 22:46 | Seyonne | That has worked in some cases, but not for all. |
| 2022-07-05 22:45 | Vamp | the mobs had alread been bluff last year |
| 2022-07-05 22:45 | Hayami | im all for capping 999 stats, but i dont want a reroll |
| 2022-07-05 22:45 | Wolthu | ^ |