Timestamp Sender Message
2022-07-05 22:55 Zaffer that's because they saw the other window, Shadowin.
2022-07-05 22:55 Hayami same Shadowin
2022-07-05 22:55 Kelemvor breed
2022-07-05 22:55 Wolthu Seyonne, makes no difference, if we all out of blue decides to run below 999 alts together and i promise you, we will success, its not the matter of mutants or not, its the matter of management of a run
2022-07-05 22:55 Shadowin yeah. the past 15 years i've had to explain what im doing on my laptop, and get looks of disgust and confusion
2022-07-05 22:55 Chalu has anyone tried researching other "more popular" muds? i have only played avatar for the most part for the past 25 years, but has anyone tried to see what the muds with higher counts are doing that we arent? but with technology today, the playercounts of old are unrealistic unless i am missing something.
2022-07-05 22:54 Kelemvor mudding is a nostalgic thing for us older people, its not gonna gain popularity, we're a dying brteed
2022-07-05 22:54 Hayami i agree with mythril, sadly
2022-07-05 22:54 Mythril getting new players is like asking people to go back and ride a horse to work instead of driving a car. this is 50 year old tech were playing on
2022-07-05 22:54 Kelemvor so don't expect it any time soon
2022-07-05 22:54 Vixelle boost the mud count? this proposed change already chased some existing ones away
2022-07-05 22:54 Seyonne I've asked the team to find out which is easier: Repurposing legend or releasing titan.
2022-07-05 22:54 Kelemvor mala said last year he's on his 3rd or 4th attempt to fix it, but having issues
2022-07-05 22:53 Seyonne Battle code remains the reason Titan is on hold, there's not much more information I have than that at the moment
2022-07-05 22:53 Hayami mutants re ----
2022-07-05 22:53 Seyonne There have been attempts to boost mud count, and there are ongoing efforts to explore boosting mud counts.
2022-07-05 22:53 Hayami jk
2022-07-05 22:53 Hayami cheese
2022-07-05 22:53 Wolthu which is, Hayami
2022-07-05 22:53 Hayami lets stay on topic yall
2022-07-05 22:53 Vamp boost the mud count before making changes?
2022-07-05 22:52 Menace multiplay 1 per tier ?
2022-07-05 22:52 Kali People seem to have a hard enough time paying attention to one run, I'm not sure I want them trying to manage 3 at once :)
2022-07-05 22:52 Kelemvor thats giving him issues
2022-07-05 22:52 Vamp how abt we keep thing as it is now, and run a marketing project to get in more NEW players first
2022-07-05 22:52 Hayami huzzah
2022-07-05 22:52 Kelemvor titan is done except for problems with battle code is what mala said last year
2022-07-05 22:52 Seyonne Will also say, based on another player's idea along time back, multiplay 1 per tier is also being considered, in wake of a new tier
2022-07-05 22:52 Madrivax Can we stop absolutely everything that's happening right now and just have Imms finish Titan first?
2022-07-05 22:52 Mythril i think a lot of the soloing, private runs are due to the fact that 50% of the group is afk the entire run, or utterly useless, and when you ask someone to bring an alt to a group to help out, its like pulling teeth
2022-07-05 22:52 Dzak I think mutants are, in fact, a solution to low player counts more than they are a problem to balance
2022-07-05 22:52 Wolthu :P
2022-07-05 22:51 Vamp can, wolthu gimme your pw
2022-07-05 22:51 Menace i dont even have a legend :P
2022-07-05 22:51 Zaffer Could implementing limited multiplay (2 chars/player) in public groups be considered alongside any changes? It would help off-hours grouping too.
2022-07-05 22:51 Wolthu can we transfer all Vamp's alts to Mocci's altlist?
2022-07-05 22:51 Vamp i wouldnt mind exploring lgd if i can go back there
2022-07-05 22:51 Hayami or just. burn it
2022-07-05 22:51 Seyonne Also in discussion
2022-07-05 22:51 Hayami :D
2022-07-05 22:51 Hayami can we fix legend?
2022-07-05 22:51 Vamp considering the low count and lack of NEW players?
2022-07-05 22:51 Seyonne That is also in discussion.
2022-07-05 22:51 Vamp can we have troika set to 1 pax instead of 3?
2022-07-05 22:51 Seyonne Everyone here is going to have different gripes and different ideas. I appreciate the folks who are spending the time to speak their thoughts in a constructive way
2022-07-05 22:51 Vamp with
2022-07-05 22:51 Chalu if you seriously want to solve the problem of overpowered 999 lords, make a next tier that people want to play or make lord a LOT more solo-able for non mutants
2022-07-05 22:51 Wolthu low count
2022-07-05 22:51 Vamp even if u mutants!
2022-07-05 22:50 Vamp why do i find running shard difficult?
2022-07-05 22:50 Wolthu without running out of mana
2022-07-05 22:50 Hayami hes lazy
2022-07-05 22:50 Wolthu nah, DiY only surge 3 whole run
2022-07-05 22:50 Seyonne Certainly, and that was what some of the anti-solo changes tried to address
2022-07-05 22:50 Hayami depends on the mutant in question
2022-07-05 22:50 Menace they can surge 5 alot :)
2022-07-05 22:50 Shadowin that's not right at all, menae
2022-07-05 22:50 Vamp 30k+ hp can barely survive shift
2022-07-05 22:50 Mythril whats more of a problem is all the t0 alleg hands out to certain people who can camp/solo/find what they need and do alleg on 20+ alts each nite, that seems a bit unbalanced too
2022-07-05 22:50 Dzak ha, I wish
2022-07-05 22:49 Hayami thats why byki isnt a mutant, can only surge 3 for 30 tics :/
2022-07-05 22:49 Wolthu so much love, am flattered.
2022-07-05 22:49 Menace or more
2022-07-05 22:49 Menace mutant surge 5 for half the run tho
2022-07-05 22:49 Vamp so leave mutant alone!
2022-07-05 22:49 Dzak wolthu is 3 tanks. you're throwing 3 troll monks at it
2022-07-05 22:49 Vamp the mutant still loses
2022-07-05 22:49 Vamp 5 players can cast brimstone in one round, 1 mutant equals ony 1 brimstone
2022-07-05 22:49 Hayami well crap, why didnt we do that before
2022-07-05 22:49 Seyonne Try not to take everything I'm saying too literally, though I realize this is text and that's easy to do. Before shard balancing was done, for example, a difficult area to receive t0 gear that got steamrolled by a relatively low amount of players due to overpowered characters was seen as a bit of a problem
2022-07-05 22:49 Hayami wait we can throw wolthu now?
2022-07-05 22:48 Kali To put it bluntly, throwing a 120k hp troll monk at things really makes them either irrelevant or unreasonably deadly to any normal character
2022-07-05 22:48 Wolthu lol
2022-07-05 22:48 Dzak just think of a mutant as more than 1 player. 5 mutants is just the equivalent of 10 normal alts, so whats the difference if a 10-man area is run by the equivalent of a "normal" 10-man?
2022-07-05 22:48 Hayami Wolthu, correction, thats always the case... so what else is new :P
2022-07-05 22:48 Menace with auto off :P
2022-07-05 22:48 Wolthu Menace, correction with an afk Wolthu.
2022-07-05 22:48 Chalu how does the number of people in a group take the fun out of building/running an area?
2022-07-05 22:48 Vixelle during offpeak hours
2022-07-05 22:47 Menace we even failed with wolthu :P
2022-07-05 22:47 Hayami Believe me, I fully understand that frustation, especially given how this conversation mirrors the one had when I was announcing DC
2022-07-05 22:47 Wolthu because we worked hard to have those kind of alts, not our fault that the game allowed us to
2022-07-05 22:47 Vixelle lord runs are already impossible during offpeak hours. without mutants help, you are basically killing off the more challenging lordruns
2022-07-05 22:47 Seyonne As a builder, it can feel demotivating to try to create a cool/fun area when you know someone might steamroll it with 4-5 people
2022-07-05 22:47 Vamp caree is still spamming the death info
2022-07-05 22:46 Seyonne I have no beef with the decision to cap stats, but I am trying to circle back to a discussion that we've tried to have many times to bring more life back to the team overall to contribute as well
2022-07-05 22:46 Wolthu true
2022-07-05 22:46 Vamp 150k is too low cap. push it up to 200k
2022-07-05 22:46 Wolthu what more can they want to, drive us away :P
2022-07-05 22:46 Vamp it's like yearly inflation if the mobs size are increased further in this difficult player-short age
2022-07-05 22:46 Hayami they need to cap it again
2022-07-05 22:46 Wolthu capped 150k is the damage already
2022-07-05 22:46 Madrivax So if people are leaving regardless, raise your hand if you are leaving. Then those ppl can just stop talking while we discuss things :P
2022-07-05 22:46 Shadowin they've already capped stats. they now arent happy with that decision
2022-07-05 22:46 Hayami 150k is ludicrous
2022-07-05 22:46 Vixelle nod hayami, cap them at 150k ;)
2022-07-05 22:46 Seyonne That has worked in some cases, but not for all.
2022-07-05 22:45 Vamp the mobs had alread been bluff last year
2022-07-05 22:45 Hayami im all for capping 999 stats, but i dont want a reroll
2022-07-05 22:45 Wolthu ^