| Timestamp | Sender | Message |
| 2024-09-16 13:39 | Manic | casting frenzy on myself lags me soooo much |
| 2024-09-16 13:39 | Siveril | when we had more aardwolflike counts, like several hundred players online not on a multiday, there was also a lot more choice of what kind of group you'd like..and a lot more competition for mobs |
| 2024-09-16 13:39 | Lupee | bzk is pretty much the only one that should be allowed to ask for sanc/frenzy, b/c they're rescuing and shouldn't be in lag. |
| 2024-09-16 13:38 | Lupee | also, if you can't cast sanc, then have wafers, if you don't have moves, then wear 7 leagues and endurance, have roots, if you have less than 1k hps, then wear hp gear - spending all the time CRing folks taht didn't come prepared - that's frustrating. If they don't care - then why should I? |
| 2024-09-16 13:37 | Maxine | I just find it breeds afk'ers and they get to lord and do the same thing.. as Siveril mentioned hard to balance a group at lord that way |
| 2024-09-16 13:37 | Ryoki | QB - some leaders do, some do not. |
| 2024-09-16 13:37 | Siveril | I'm just not a fan of followig other people for grouping generally I guess |
| 2024-09-16 13:37 | Quickblade | they get offended if you try to being your crap lowhero instead of your superhero tank |
| 2024-09-16 13:37 | Maxine | yeah, true |
| 2024-09-16 13:36 | Summasault | no one is offended if you don't join a public EHA. |
| 2024-09-16 13:36 | Lupee | I'm a big fan of the sniper mobs at the start of sems, weeding out the smols... |
| 2024-09-16 13:36 | Xykoi | the great thing is, you can run with a big eha group, or not run run with a big eha group, its your choice! :D |
| 2024-09-16 13:36 | Summasault | and I think that's ok too. If you don't want to go on a run like that, don't. |
| 2024-09-16 13:36 | Archimedes | bring back group limits |
| 2024-09-16 13:35 | Summasault | some people don't target maximum xp/hour |
| 2024-09-16 13:35 | Quickblade | where everybody grabs their her 14 gia mag and 2 partial typhus staves and spunjes |
| 2024-09-16 13:35 | Siveril | I can tank faster with a 3 person group for xp per hour than huge eha groups who spend half that hour with their thumb up their ass in sanctum |
| 2024-09-16 13:35 | Summasault | there's more than one way to skin a former cat |
| 2024-09-16 13:35 | Quickblade | nod, those are the pub ones |
| 2024-09-16 13:35 | Maxine | so dumb |
| 2024-09-16 13:35 | Maxine | huge eha groups are a curse imo |
| 2024-09-16 13:34 | Lupee | group limits are a curse though |
| 2024-09-16 13:34 | Quickblade | non-priv EHA should give the leader 5 free levels and 1m gold for the amount of public service youre providing |
| 2024-09-16 13:34 | An immortal | ok |
| 2024-09-16 13:34 | Maxine | bring back group limits at hero so we have more smaller and more valid EHA groups |
| 2024-09-16 13:34 | Lupee | I don't blame leaders wanting to go private eha via tells |
| 2024-09-16 13:34 | Quickblade | everybody just afks and if the triggers dont do it it doesnt get done |
| 2024-09-16 13:33 | Quickblade | lord and eha both have the same problem |
| 2024-09-16 13:33 | Siveril | for tiers requiring larger groups, anyway, mostly lord or eha |
| 2024-09-16 13:32 | Siveril | increasingly difficult for leaders to handle, coaxing people into a balanced group is a real headdesk moment as counts continue to drop off |
| 2024-09-16 13:32 | Quickblade | nod |
| 2024-09-16 13:32 | Lupee | half of leading is getting group comp - which is also why it's so frustrating, so I get that. but if you go with a crappy group comp and your xp sucks, or you splat, then that's the leader's fault for not handling that. |
| 2024-09-16 13:31 | Quickblade | groups are just where people dump the alts that they want leveld but are to trash to tank or solo |
| 2024-09-16 13:30 | Quickblade | hilarious |
| 2024-09-16 13:30 | Quickblade | but assuming that there people in the group and that they will so stuff |
| 2024-09-16 13:29 | Lupee | I've ran several rips, and you just had to adjust your play style based on group comp and your race. got a viz or pal in the group? do all the ripper stuff until 50% hps, rinse repeat. trl ripper? then just revive when you wanna go ripper skill crazy. |
| 2024-09-16 13:29 | Siveril | maybe you need an imm so you can run us some nice golem invasions with t0 hero gear |
| 2024-09-16 13:29 | Quickblade | No, Siveril. I dont even get to have insane gear anymore |
| 2024-09-16 13:28 | Quickblade | the health cost is just wildly overtuned |
| 2024-09-16 13:28 | Siveril | I can haz insane gear? |
| 2024-09-16 13:28 | Quickblade | ripper hits the way ALL melee classes should hit |
| 2024-09-16 13:28 | Lupee | it's a little more difficult on the double hit chars, but ripper it was super easy to see b/c you're always dual wielding basically. |
| 2024-09-16 13:28 | Siveril | a kzn war might not hit as hard as a giant but it'll land a lot more attacks per round for example |
| 2024-09-16 13:27 | Quickblade | Im thinking that the only reason I liked bzk was because I used to have really insane gear and that made up for the shortcomings I take issue with now |
| 2024-09-16 13:27 | Lupee | I noticed on my ripper if my HR is below 100 |
| 2024-09-16 13:27 | Siveril | dex and hr both matter for accuracy |
| 2024-09-16 13:27 | Lupee | a hog is not a fully representative of mud mechanics |
| 2024-09-16 13:27 | Bruhm | that's at 34 str, 22 dex |
| 2024-09-16 13:26 | Hippo | ichiban is 101/105 unspelled |
| 2024-09-16 13:26 | Bruhm | YOu should work on that. |
| 2024-09-16 13:26 | Bruhm | I'm 97/102 unspelled |
| 2024-09-16 13:26 | Quickblade | but if hitroll matters then why do we miss so much in hogs |
| 2024-09-16 13:26 | Lupee | fully spelled, you want at LEAST 100+ HR |
| 2024-09-16 13:26 | Maxine | very conservative Bruhm |
| 2024-09-16 13:26 | Quickblade | 63hr unsp |
| 2024-09-16 13:26 | Siveril | so obviously there is some appeal |
| 2024-09-16 13:26 | Bruhm | ^ hr/dr stats? |
| 2024-09-16 13:26 | Siveril | I'd say as a conservative estimate 50% of the players afk sponge most of their runs |
| 2024-09-16 13:26 | Lupee | so again, what's your hit roll? |
| 2024-09-16 13:26 | Quickblade | also hitting for less than Ive seen on cratable mages on a regular bases w/o mouch in the way of explanation or reason |
| 2024-09-16 13:25 | Bruhm | I mean, the data is still there, it's not flagged the way you want it to be. You can see how many times you hit successfully, how many times the mobs dodge or ripose or shield block (I believe). The only one you can't 'see' is a failed skill like 4th attack, which you can pretty easily infer with really basic math |
| 2024-09-16 13:25 | Lupee | what's your hit roll? |
| 2024-09-16 13:25 | Hippo | if you're just going to afk sponge I don't even know why you'd play the game |
| 2024-09-16 13:25 | Archimedes | thats what sucks about not having hog on permanently, you have to deal with questionable mechanics such as gaining exp requiring effort |
| 2024-09-16 13:25 | Quickblade | not *just* that I cant see |
| 2024-09-16 13:25 | Hippo | that seems like a weird reaction to "I can't see what I want to see in damage output" |
| 2024-09-16 13:25 | Siveril | I thought you'd been doing that for decades |
| 2024-09-16 13:24 | Bruhm | QB, easy enough to track attempts though, so you can determine how often you're firing your 3rd 4th attacks |
| 2024-09-16 13:24 | Quickblade | perhaps I should just hop on the bandwagon and just afk and trigger my way thru ehas |
| 2024-09-16 13:24 | Hippo | I just don't see an issue with how it is I guess |
| 2024-09-16 13:24 | Bruhm | the next was 1fail, 2 success, the next 2 success, no fail message |
| 2024-09-16 13:23 | Bruhm | Hipp, doesn't quite do what they're asking, sadly. I just tested it and I got 1 round with 'you almost clip', one successful hit, and one 'the mob dodges' message, for 3 total attempts. the next round was 4 successful attempts |
| 2024-09-16 13:23 | Lupee | if you have 4 skills that determine if you land all your hits: second attack, third attack, double hit, weapon skill, etc - all at 95% - combined, that's still about 20% chance it'll fail. mob dodge, AC/HR roll miss, shield block, etc - all plays a role, and I imagine a lot is hidden on purpose. |
| 2024-09-16 13:23 | Quickblade | even with +battleself only see 2-3 lines per round for myself |
| 2024-09-16 13:22 | Quickblade | I know |
| 2024-09-16 13:22 | Hippo | config +battleself |
| 2024-09-16 13:22 | Hippo | You almost clip a glacial guardian but it doges at the last second! |
| 2024-09-16 13:22 | Quickblade | I cant have any reasonable knowledge or understanding if I cant compile data |
| 2024-09-16 13:22 | Bruhm | I would not not like to see that. That would be so wildly spammy. |
| 2024-09-16 13:22 | Hippo | A glacial guardian holds up its weapon to block your strike! |
| 2024-09-16 13:22 | Maxine | soudns right |
| 2024-09-16 13:22 | Quickblade | yes |
| 2024-09-16 13:22 | Siveril | it's specifically nerfed for pros, I'm told |
| 2024-09-16 13:22 | Bruhm | each time you fail? |
| 2024-09-16 13:21 | Bruhm | you would like to see 'you did not successfully roll a 3rd attack this round |
| 2024-09-16 13:21 | Quickblade | I want t know that I hit 1 time per round because the other 5 got parries or blocked by a mob w/o a weapon or shield |
| 2024-09-16 13:21 | Torvoth | i believe you have reduced chances of landing second, third, fourth etc. attacks e.g. 75% chance of a 2nd attack, 50% of third and so on (percentages not accurate) |
| 2024-09-16 13:21 | Quickblade | I want to always see it. |
| 2024-09-16 13:20 | Summasault | You always roll for it, you just don't see it because well, you didn't hit for it |
| 2024-09-16 13:20 | Quickblade | its would still show a lone for doge/block/[parry |
| 2024-09-16 13:20 | Summasault | Mobs dodge too |
| 2024-09-16 13:20 | Quickblade | I have 3rd attack and double hit at 95pct if I look at full battlespam I do NOT attempt 6 attacks 95pct of the time |
| 2024-09-16 13:20 | Lupee | gotta get your HR up. at about 115+ of HR at hero, I land my hits pretty consistently. |
| 2024-09-16 13:19 | Summasault | archers don't land every shot every round, especailly with scattershot, their highest possible damage output. casters don't successfully surge or quicken or even cast each opportunity (race dependent) |
| 2024-09-16 13:19 | Maxine | last evo fdk rip is top tier melee |
| 2024-09-16 13:19 | Quickblade | thats my issue with melee classes |
| 2024-09-16 13:19 | Summasault | nothing does. |
| 2024-09-16 13:19 | Hippo | drg bzk pretty frequently are high up on damage lists end run |
| 2024-09-16 13:19 | Summasault | no |
| 2024-09-16 13:18 | Quickblade | do drg bzk actually land all 6 attacks every round |